---
title: "The AI Material Generator: Turn any image into a PBR material in V-Ray & Corona"
description: Discover how to transform reference images into physically accurate materials directly within the Cosmos Browser for your V-Ray and Corona projects.
image: https://blog.chaos.com/hubfs/Camera_Improvements_2-1920x1080%20%282%29.jpg
---

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 Dijana Boshkova

Last updated: September 08, 2026  •   5 min read

# The AI Material Generator: Turn any image into a PBR material in V-Ray & Corona

*The Chaos AI Material Generator is a powerful tool that transforms reference images into physically accurate materials directly within the Cosmos Browser. Compatible with Chaos tools, including V-Ray and Corona, it eliminates the need for additional software by automatically generating maps and tweaking surface details. Whether you use a quick phone snap or a web image, you can instantly create seamless, render-ready materials to populate your scenes.*

 

**Key takeaways:**

- **Instant map generation:** Upload any reference photo to instantly create 4K-ready albedo, normal, and roughness maps in a single pass.
- **Built-in adjustments:** Automate seamless tiling with Smart pattern detection, and use the Preserve colors toggle to remove baked illumination and extract a pure albedo map.
- **Full creative control:** Generated materials aren't locked. You can edit them further in your V-Ray or Corona asset editor after application to tweak tiling, reflectivity, and diffuse colors.

 

**Table of Contents**

- [**What is the Chaos AI Material Generator?**](https://blog.chaos.com/ai-material-generator-vray-corona#toc-1)
- [**Why is the AI Material Generator useful?**](https://blog.chaos.com/ai-material-generator-vray-corona#toc-2)
- [**What you can do with the AI Material Generator**](https://blog.chaos.com/ai-material-generator-vray-corona#toc-3)
- [**How to use the AI Material Generator in V-Ray**](https://blog.chaos.com/ai-material-generator-vray-corona#toc-4)
- [**How to use the AI Material Generator in Corona**](https://blog.chaos.com/ai-material-generator-vray-corona#toc-5)
- [**FAQs**](https://blog.chaos.com/ai-material-generator-vray-corona#FAQs)

## **What is the Chaos AI Material Generator?**

The Chaos AI Material Generator is a tool that transforms reference images into physically accurate materials right within the Cosmos Browser.

Instead of relying on complex third-party software, you can upload a reference image directly into [Cosmos](https://www.chaos.com/cosmos). The AI then automatically generates the necessary maps, such as Normal and Roughness maps, from your image. You get back a material that behaves like any other high-quality asset in your library, ready to drop straight into your scene.

*Note: The AI Material Generator requires an active Solo, Premium, or Collection license.*

## **Why is the AI Material Generator useful?**

The AI Material Generator saves you hours of manual texturing by instantly turning reference photos into physically accurate materials.

Projects are often full of small, time-consuming tasks that pull you away from the actual design. This AI-powered tool allows you to quickly populate environments and interiors without compromising believability.

Whether you snap a quick reference photo on your phone or use an image from the web, you can generate high-quality materials on the fly, giving you more time to experiment and focus on the creative parts of your visualization.

⚡ Read more: [The Complete guide to AI in Chaos products](https://blog.chaos.com/chaos-ai-powered-tools?hsLang=en)

## **What you can do with the AI Material Generator**

You can upload any image, automatically make it tileable, tweak surface details, and export a 4K-ready material straight to your project.

Here is a breakdown of the specific features at your disposal:

- **Generate maps in a single pass:** Upload any reference photo to instantly create albedo, normal, and roughness maps.
- **Automate seamless tiling:** Let the Pattern utility's Smart pattern detection automatically find the repeat in a non-tileable photo. If you choose to set the crop region manually, remember the corner rule: ensure your selection does not touch the corners of the original image, as this is a strict requirement for the automatic tiling to function correctly.
- **Remove baked illumination:** Use the Preserve colors toggle to extract a pure albedo map. Disabling this removes baked-in shadows and highlights from your original photo for a more physically accurate render.
- **Fine-tune interactively:** Adjust the Normal strength (for bumps) and Roughness (for shine), then preview the result on different geometry before saving.
- **Edit further post-generation:** The generated materials aren't locked; you can edit them further in your asset editor after application. You maintain full creative control to easily modify placement, change the tiling size, or darken the diffuse color.
- **Export in high resolution:** Generate materials at up to 4K resolution, sharp enough for close-ups and hero-adjacent shots.

© Chaos 3D Team

Bring any real-world material instantly into your design for maximum realism

## **How to use the AI Material Generator in V-Ray**

Open the Cosmos Browser either from the V-Ray menu (Chaos Cosmos \> AI Material Generator) or via the V-Ray Material Library Browser button, which drops you straight into Cosmos.

1\. Go to **Materials** and scroll down to locate the **AI Material Generator** strip.

2\. Click **Generate**, then upload your reference photo.

👉 If the image already tiles cleanly, go to Settings and disable **Make tileable**. To remove baked illumination, disable **Preserve colors**.

👉 If it isn't tileable, open the **Pattern utility** (the checker icon) and run the **Smart pattern** option — it usually nails the repeat on the first try. If adjusting manually, ensure your selected region does not touch the image corners.

3\. Click **Generate**. Cosmos renders the maps in well under a minute.

4\. Click **Download**, name the material, and find it under **Downloaded \> Materials \> Generated**. Each material listed here will feature a small icon indicating it was AI-generated. It is now ready to import into the V-Ray Asset Editor where you can edit it further.

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<iframe width="256" height="145" src="https://www.youtube.com/embed/M3lyI1TS8j4?start=21&amp;feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen title="AI Material Generator in Rhino, SketchUp, and Revit" style="position: absolute; top: 0px; left: 0px; width: 100%; height: 100%; border-width: medium; border-style: none; border-color: currentcolor; border-image: initial;"></iframe>

## **How to use the AI Material Generator in Corona**

It is the exact same tool, just with a different entry point. Click the Cosmos Browser icon on the Corona Toolbar to launch Cosmos directly.

1. Go to **Materials** and find the **AI Material Generator** strip at the bottom of the page.
2. Click **Generate** and upload your photo.
3. Adjust your settings: turn off **Make tileable** if the image is already seamless, or disable **Preserve colors** to extract a pure albedo map. Not tileable? Use the **Smart pattern** button in the Pattern utility, or select a manual region making sure it avoids the image corners.
4. Click **Generate**. Adjust the Normal and Roughness sliders using the interactive preview before committing.
5. Click **Download** to save the material.
6. You can then import it from **Downloaded \> Materials \> Generated** directly into your scene as a standard Corona material. Look for the small AI-generated icon to easily identify these assets in your local Cosmos library.

**👉 [Try Corona for free](https://www.chaos.com/corona/trial)**

 

## **FAQs**

### **What do I need to use the AI Material Generator?**

You need to be logged into your Chaos account and have an active Solo, Premium, or Collection license to access the tool.

### **How long does it take to generate a PBR material?**

The generation process typically takes less than a minute to complete. Once you adjust your settings and click generate, the AI handles perspective corrections and mapping in the background, quickly presenting you with a preview of your render-ready material.

### **Can I edit the material after generating it?**

Yes, the generated materials can be edited further in your asset editor after application. You maintain full creative control to modify placement, change the tiling size, decrease reflectivity, or darken the diffuse color to perfectly fit your scene's needs.

### **What is the maximum resolution for the generated materials?**

You can generate and export materials at up to 4K resolution. This high-resolution output ensures your custom PBR materials are sharp enough for close-ups and hero-adjacent shots.

### **Does the generator work with images that are not perfectly tileable?**

Yes, the tool features a built-in Pattern utility specifically for non-tileable photos. You can use the Smart pattern option to let the AI automatically detect a repeating pattern, or you can manually select a crop region to make the image completely seamless.

 

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Dijana Boshkova

Dijana is part of the Marketing team at Chaos and leads the architectural visualization content vertical. She loves writing informative and inspirational content that helps ArchViz specialists & 3D artists get the most value out of V-Ray, Corona, Vantage, and more. Have a workflow tip or an idea for a blog post? Reach out to her at blog-editor@chaos.com.

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