---
title: "Translucent Materials in Enscape: A Complete Guide"
description: Discover how to create a translucent material in Enscape in this step-by-step tutorial. Video tutorial also included!
image: https://blog.chaos.com/hubfs/2021/Blog/Final%20result%20translucent%20material%20lighting%20header%20copy%201.jpg
---

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 Vlad Moldovan

Last updated: August 28, 2025  •   2 min read

# Creating Translucent Materials in Enscape

This article shows you how to create realistic translucent materials in Enscape using a clear three-step process. It starts by showing you how to set up your model and materials—such as using a polycarbonate facade with foliage-type shaders, subtle coloring, and transparency maps. From there, it explains how lighting, both interior and exterior, can enhance the material’s appearance. The final step focuses on adding detailed lighting inside the geometry to amplify depth and realism. A video tutorial is also included, guiding you through each stage in action.

---

 

Architect and CGI artist Vlad Moldovan is back to provide more great tips to help you improve your [Enscape](https://www.chaos.com/enscape/) renders.

This time, Vlad takes you through his process for creating a translucent polycarbonate [façade](https://blog.chaos.com/building-facade-rendering-tips?hsLang=en) (full video tutorial below). Be sure to also check out Vlad's previous post on creating [realistic lighting in SketchUp](https://blog.chaos.com/video-tutorial-how-to-create-realistic-lighting-in-sketchup-and-enscape?hsLang=en) for more rendering tips.

Take it away, Vlad!

## Translucent materials in Enscape

In this article, I want to break down the different levels of detail you can go into to get a great-looking translucent material. Let’s start with level 1.

### LEVEL 1: Preparing your model and material

This is the first step that includes a realistic 3D model and the translucent material:

In this case, I made 3 chambers for the polycarbonate sheet façade.

The material settings in the following images explain the polycarbonate:

1. Set the type to FOLIAGE
2. Give it a bit of color (not completely white)
3. 15-20% roughness depending on your environment.
4. A white .jpg for transparency set to 45% brightness (you can play around with this value)

### LEVEL 2: The lighting aspect of the material

To showcase a translucent material (frosted glass, plastic, wax, etc.) the lighting becomes very important because only with the right lighting can you perceive the material qualities.

*No lighting vs interior and exterior lights*

As you can see in the images above, the lighting has a great effect on the material. I used rectangle lights on the exterior and a lot of sphere lights in the interior.

*Exterior lights (left), interior lights (right)*

### LEVEL 3: Detail lighting for that extra something

This is the final level for this material. I wanted more detail in the translucency effect so I placed what I call detail lights inside the building. These detail lights are made out of multiple rectangle lights slightly moved and rotated so they create various overlapping shadows.

*Detail lights*

As you can see below, the detail lights make the structure come through the material more and the polycarbonate effect is more visible.

*Basic lighting vs detail lighting*

Take a look at how the rendered image changes throughout this process and the final results. 

LEVEL 1: Model and Material:

LEVEL 2: Exterior and Interior Lighting:

LEVEL 3: Exterior, Interior, and Detail Lighting:

### The final result:

### Watch the full tutorial on creating a translucent material:

<iframe style="position: absolute; top: 0px; left: 0px; width: 100%; height: 100%; border: none;" title="YouTube video player" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" xml="lang" src="https://www.youtube.com/embed/WjA5lxhS-0k" width="900" height="506" frameborder="0" allowfullscreen data-mce-src="https://www.youtube.com/embed/WjA5lxhS-0k" data-mce-style="position: absolute; top: 0px; left: 0px; width: 100%; height: 100%; border: none;"></iframe>

Thank you Vlad for sharing your translucent material workflow tips with us! For more Enscape tutorials, visit Vlad's YouTube channel [Modulus render](https://www.youtube.com/channel/UCnBBl2sFKx7hJhnoFOVhscw).

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Vlad Moldovan

Vlad is an architect, senior CGI artist, and founder of Modulus Render.

[www.modulusrender.com](https://www.modulusrender.com/)

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