Render of a living room with a rug and coffee table on top of a hardwood floor
Ina Iontcheva

Ina Iontcheva

Last updated: August 20, 2025  •  2 min read

10 steps to a hardwood floor that dazzles in V-Ray for 3ds Max

Summary:

  • Hardwood floors enhance archviz renders by adding coziness and a homely vibe, as seen in the Chaos Gallery examples.
  • Hardwood floors are timeless and elegant, with unique planks and natural tones that add beauty and character to spaces.
  • Create realistic hardwood floor designs in V-Ray for 3ds Max by following a simple 10-step process, starting with the Material Editor.
  • Adjust textures, tiling, and reflection settings to achieve a polished look, considering the variety of textures available to 3D artists.
  • Explore additional resources and guides for high-quality 3D rendering textures and expert tutorials.

 

Want to make your archviz render stand out? Transform it with stunning hardwood textures using our simple 10-step guide in V-Ray for 3ds Max.

Adding a nice hardwood floor can really do the trick to add coziness and a homely vibe to your render. 

 

Modern living room with large floor-to-ceiling windows overlooking a park, featuring a beige sectional sofa, leather armchairs, and a central coffee table with flowers.© Mihail Bendus

Why hardwood floors?

Hardwood floors have been popular for ages due to their timeless and elegant look that never goes out of style. They grab the eye as each hardwood plank is unique and has natural tones and variations in grain patterns that add beauty and character to a space.

Example of brown hardwood floor with leather armchairs, rug, and coffee table with flowers
© Mihail Bendus

Let's take a look at how you can create a realistic-looking hardwood floor design in V-Ray for 3ds Max in 10 simple steps.

step1-V-Ray_for_3ds_Max_How_to_create_a_hardwood_floor_0-27_screenshot copy

Getting started

1. Open the Material Editor, create a new V-Ray material, and give it a name.

2. Assign a Diffuse texture map to the material

3. Assign a Bump texture map to the material.

4. Adjust the tiling of the hardwood floor based on how densely you want the wooden planks to be lined.

Creating a hardwood floor in V-Ray - assigning diffuse text map and bump texture map

5. Use a Bump map to simulate tiny bumps on the floor surface.

6. Adjust the reflection of the floor to make it look polished.

7. Use an Output node to link the Bump map to the Reflect map slot of the VRayMtl.

Use an output node to link the bump map to the reflect map

8. Set the Output amount to 0,5.

9. Set the Reflection Glossiness to 0,7 to reduce the wet-floor effect.

10. Link an Output node to the Diffuse texture and adjust the Color Map Curve.

It is important to remember that 3D artists take textures from everywhere, and they tend to have a variety of tiling, bump, and gloss values. Keeping that in mind, in order to get a quality shader, you really have to think about the textures you are working with.

For a more comprehensive step-by-step guide, read through this help doc.

Just can’t get enough of hardwood floors? Check out this curated collection of resources full of high-quality 3D rendering textures.

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Modern living room interior with a light gray sofa, yellow throw blanket, wooden coffee table with a cup and biscuits, blue rug, patterned curtains, and potted plant.
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Ina Iontcheva
Ina Iontcheva

Ina is a Content Marketing Manager at Chaos with a great passion for writing and the visual arts. She finds inspiration in exploring the way textures and shapes interact with each other in space.